2012年12月18日星期二

There are so many things that need to be interrupted in Cataclysm


Mind Freeze won't get frozen out

As of patch 4.1, all instant-cast interrupts that are off the global cooldown, including the death knight's Mind Freeze, can no longer miss. If you are a heroic tanking death knight who hasn't been able to justify giving up survivability for hit rating, I am pretty sure the clouds opened and an angelic choir sounded forth the first time you heard that news.

There are so many things that need to be interrupted in Cataclysm, as I've outlined in previous columns, and death knights may be one of the best suited for the role, if only because we really don't have much else to do utility-wise outside of our main roles. Buy WOW Gold Since a lot of Cataclysm fights, both trash and boss, are made or broken on whether or not a specific ability can be consistently interrupted, it only make sense that a somewhat arbitrary and frustrating hurdle to using an interrupt is removed. Let people focus on learning how to interrupt rather than gearing for it.

That said, I think this does strengthen my argument that death knights and warriors deserve some crowd control. If interrupting is important enough to make change like this, isn't crowd control in the same division? Hopefully, if Blizzard's using this rationale for interrupts, we'll see some new crowd control methods in later iterations of the PTR. Given the new heroic dungeons, we'll probably need it.

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